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Whereas the idea of the piece Void i is serious the form it takes is
never far from the opposite. Much like an architect obsessed with
the idea of corners, ending up building them everywhere, the piece
is possessed with a single phrase of heavily damped sounds, that
recur densely like seen from a multitude of viewpoints. So, as if the
flames of a burning soul were quenched by the fuel of haunting, the
piece makes its way like through a perilous ritual of digitized
exorcism, and therefore - by nullifying with excess - it, finally,
The composition Void i (2015-2016) has six sections, each starting
with a more vivid - kaleidoscopic - part and then settling down. The
work was written with C++ and a synthesis software built by the
Format: 8 channel (octophonic) Tape
Even though the work is a multichannel piece, there are no special sound trajectories or loudspeaker
positioning expected, i.e. eight speakers somewhere in the room will do fine.
Spatial diagram for performance
For example eight speakers in a ring or two rows (left/right), no specific speaker positioning expected, i.e.
eight speakers somewhere in the room will do. However the speakers are like separate musical instruments
so they should not be too close to each other to better hear them separately.
Year Composed: 2015-2016
Synthesis environment - Software: MAL-d synthesis software, Hardware: compatible PC
A SHORT note for European premiere.
Copyright © 2016 kari väkevä